Hi all
a while ago i think 6 months now, i started with the build of a dragon. On and off working on it.
Not Always time for it, and sometimes i need to make other things if a project stalls.
I made the dragon in a half piece. my toughts on this was for texturing.. i wanted to get the most pixels in the textures, so uv mapping the half of the dragon was having more uv space for one wing, and more resolution on the other parts.
The downside is offcourse that after i was finnished , and mirrord the other side, that the other side is exactly the same.
but hey it worked well...
It is textured now, and far from ready for gg..(static maybe)
so if i have enough inspiration again, i start with the rigging part, and bones and skinning.
Never made something like this, so i really don't know if i got it to work properly.
and i need some input about the anims.
so here are the static photo's, and hopefully animated in the coming month..
Harry