Hi,
I tried looking up the answer but was unable to find it, so please direct me with a link if this has been answered.
For my game, I want there to be checkpoints for acquiring an item, as well as killing a specific character. Once both of these two objectives have been achieved, my character will have to return to where he began the game in order to escape. I want there to be more enemies to spawn after the objectives have been completed, too.
Right now, I only know how to reach a check point, win the level and spawn more enemies by simply walking into the zone. But I want to know how to do these three things by performing actions and not just by walking into the zones.
Does anyone know how to do this?
Thanks!