Hey everyone
I'm currently working on a simple MOBA style game, however this will be more PvE oriented with dungeons where you will be able to get the better weapons. The thought behind is to go back to a play style like the custom WC3 maps, where you would take a single game or two with your friends. So the goal is not to create a competitive driven game.
You will only start with a knife and the wave system won't start before the "neutral" ambassador is killed in the middle of the map. So you can't know when the enemy team will do that so farming mobs and dungeons for xp and weapons is the driving factor atleast in early game . The game will include atleast 5 dungeons (currently i have two), and it uses Moshrooms RPG scripts.
Please feel free to come with some feedback

(And if posible can anyone tell me why everything looks so blurry when i test it as you can see in the pictures?)
Currently needed feautures for finished product:
Wave system
Factions
Custom scripts in Multiplayer