Having played with the new sprite commands I have come up with some status panels.
thirst, hunger, temperature, stamina.
They all interact nicely, for example, heat will increase the rate at which thirst increases, when thirst is maxed hunger increases, when you are maxed out on thirst and hunger, your stamina will drop quicker.
Lots of variable juggling but it works very well.
Of course when stamina hits zero the player will die.
I have scripts for all these and the gfx, there are also scripts for drinks, foods etc, some will decrease thirst, hunger and increase stamina to varying degrees.
I will post a video here later today when I am back from the day job.
Aftershock Quad Core AMD FM2+ 3.5 GHz 8GB Motherboard and Processor, A7700k apu, AMD HD7870 gfx card.
King Korg Synth, Alesis SR18 Drum Machine, Akai MPX8 sample player, Roland Fantom XA Synth, Axus Digital AXK2 Digital Drum Kit.