Anyone else notice lighting seems wrong in this build?
I've been noticing walls glowing brightly when the exact opposite should be the case. I include a picture demonstrating this issue. The sun is behind the building, yet the walls are lit as if directly in the sun. If you walk up close to the wall you will get weird brightness changes as you look around it, which if you could see the sun, may look okay, but as you can't, looks very odd indeed. This may only happen with certain models, but I see it in this scene with all the buildings I have placed. Certainly looks wrong in action, and I'm sure something is not right with the lighting now.
SPECS: Q6600 CPU. Nvidia 660GTX. 8 Gig Memory. Win 7.