Hey I'm curious if there are any plans to work with example (Photon Networking) - Exitgames.com for Networking one day?
At least them people can host there own Authoritative Servers, Interest Management, or use the free Photon Servers up to 500 Msgs per second limit.
Photon is made in C# though, but not sure how easy it would be to make LUA connect to a .Net server.
People can then (in theory) have 5000 player matches if they technically wanted.
Just throwing in some ideas, Multiplayer to me at least is the biggest feature I'd go for over anything.
I actually find Networking games is easier than a single player game.
But anywho, just thought I'd ask and see if something like this would be possible in the future and if so, perhaps outsource the people to make the port
(ME ME ME ME) - I love server networking, its so fun(Literally).