Hey guys, I just purchased Game Guru the other day (haven't really had a chance to really mess with it yet) as I am mainly working with Unity3D.
But I plan to come into Gameguru (I used to own FPS Creator back when it first came out). And push my market to selling scripts, shaders, etc.
Now that leads me to a few questions.
Does GameGuru take custom Shaders?
Does it have PBR Built into it or is it coming soon? (It don't look PBR) but nevertheless I just glanced at it for a moment.
Does anyone know any good Lua scripting tutorials (made FOR GameGuru)?
I come from Unity3d and years of Visual Studio C#/C++ but Lua seems to take a different approach than I am accustomed too.
Seeing the little Asset Store for GameGuru made me quickly purchase it to start making Complete Systems to put on the Store.
Now it just comes down to actual GameGuru tutorials - as this LUA is a whole different approach than I am used to.
Just the way everything is done, or is there a way to get C#/C++ into GameGuru? I prefer C# though.
Leads me to another just in-general question, does GameGuru LUA let you mess with Quaternions,Vectors, etc via script?
Sorry for all the questions guys/gals - Just trying to get an understanding on how GG works because I jump off into the deep end and get over my head lol.
Oh and when I was running the Editor what is that Green Bar at the top left of Editor Screen? Is that like Memory consumption or something? I couldn't figure out what it was, the editor ran kinda slow but in game - no issues. I did have a few crashes though - doing absolutely nothing but on Firefox.
My system specs are -
AMD 8 Core 5.0Ghz
8 Gigs Ram (yes I know I need to upgrade lol).
Gfx Card - Radeon R9 290
Oh and one last question - sense this isn't technically FPS Creator anymore - can this be used to make 3rd person games?