i Tried the version 1.1 and STILL NEED reals improvements, BIG ONES.
Gemes lag to death even if you have changed to c++, i think of bad optimisation...
LAGS happens with entities "zombies", i added 10 zombies, and it lag to death...of course, A.I is not changed at the moment so we have real stupid zombies who cant walk on stairs....bad bad LUA scripts...
Engine need more optimsations need interface to be more pratical, we need to have differents view of the camera in creation mode (think of 3dsmax views).
Game without "zombies", "grass", "trees" don't lag, but if you add some complex model, BAM good bye....
My os under windows 7 64bits 12gb ram 8core 2gb nvidia.