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/ Old FPSC model and texture
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Bisella
GameGuru TGC Backer
10
Years of Service
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Joined:
30th Apr 2014
Location:
Verona - Italy
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Posted:
9th Nov 2015 18:23
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Can i convert and use a fpsc model and texture for a commercial game?
The software I use? ... Autocad, sketchup, Spazio3D, pconplanner, Kerkythea, wings3d, paint.net, torque3d, AxixGameFactory, PD particles.......maybe blender
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Pirate Myke
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14
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Joined:
31st May 2010
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El Dorado, California
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Posted:
9th Nov 2015 18:34
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If you own them, I don't see why not.
Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz, 2400 Mhz, 4 Core(s), 4 Logical Processor(s), 8gb RAM, Nvidia gtx660, Windows 7 Pro 64bit
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Bisella
GameGuru TGC Backer
10
Years of Service
User Offline
Joined:
30th Apr 2014
Location:
Verona - Italy
Profile
Posted:
9th Nov 2015 19:20
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OK Myke thanks
The software I use? ... Autocad, sketchup, Spazio3D, pconplanner, Kerkythea, wings3d, paint.net, torque3d, AxixGameFactory, PD particles.......maybe blender
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