Scripts / Vehicle Hits Player - Splat!

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lordjulian
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Joined: 10th Jan 2014
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Posted: 4th Nov 2015 23:59
I am a total Lua novice so please excuse my ignorance. But I'm enjoying the learning curve! Anyway, I've been trying to create a level in which the player must cross a busy motorway without getting hit. If he gets hit he probably dies. With my very limited knowledge of Lua I have created the below script and attached it to an entity to represent my vehicle.

I've been working on this all day and the latest script is probably the crudest because I'm kind of tired.

Initially, the main problem seemed to be getting the sound effect (a car hitting our player) to play before his/her energy reaches zero. I tried to get around this by making the sound play when the player was at a greater distance, then using the HurtPlayer command when closer. This didn't seem to help much.

Another problem is that the player gets killed repeatedly after respawning (in Test Game Mode). I've tried to use the Destroy(e) command to stop this but to no avail. I tried creating a state or flag: ('hit'), but didn't have any luck with it. Also, if I use TrasportToIfUsed(e) the player is relocated but the HurtPlayer command is then ignored even though placed above the transport command.

I would be most grateful for your help. Thanks in advance.



function movingcar_init(e)
hit = 0
end

function movingcar_main(e)
CollisionOn(e)
if GetPlayerDistance(e) > 100 then
MoveForward(e,300)
hit = 0
end

if GetPlayerDistance(e) < 250 and GetPlayerDistance(e) > 150 and hit == 0 then
PlaySound(e,0)
end
if GetPlayerDistance(e) < 100 then
HurtPlayer(e,500)
--TransportToIfUsed(e)
end

end
Julian
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lordjulian
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Posted: 5th Nov 2015 22:22
I got it work! Check this out:

https://youtu.be/Zp_0SaD0eOw
Julian
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Jerry Tremble
GameGuru TGC Backer
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Posted: 6th Nov 2015 04:07
That was great! Thank you!
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HarryWever
3D Media Maker
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Posted: 6th Nov 2015 10:31
cool

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synchromesh
Forum Support
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Posted: 6th Nov 2015 13:15
Great work ...That's going to be very handy
The only person ever to get all his work done by "Friday" was Robinson Crusoe..
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The Next
TGC Web Engineer
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Location: United Kingdom
Posted: 6th Nov 2015 16:38
This should be in the scripts board and please use code tags.
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lordjulian
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Posted: 8th Nov 2015 02:09
Thanks so much for the feedback, guys!! Here's an update.

Coming along. Maybe getting TOO crazy!

https://www.youtube.com/watch?v=PtUi7XlL258#t=12

(Sorry - tried used script codes, can't work them nor can I figure out how to embed Youtube).
Julian
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lordjulian
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Joined: 10th Jan 2014
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Posted: 8th Nov 2015 02:13
[code lang=lua function movingcar2_init(e)
StartTimer(e)
end

function movingcar2_main(e)
MoveForward(e,600)
if GetPlayerDistance(e) < 200 and GetPlayerDistance(e) > 100 then
skid = 1
hit = 1
else
skid = 0
end
if GetPlayerDistance(e) < 100 and GetPlayerDistance(e) > 0 then
hit = 1
skid = 0
else
hit = 0
end

if skid == 1 then
PlaySoundIfSilent(e,0)
--Use a suitable skidding sound
skid = 0
end
if hit == 1 and skid == 0 then
HurtPlayer(e,10)
hit = 0
end
if GetTimer(e) > 10000 and GetPlayerDistance(e) > 1000 then
SetRotation(e,0,90,0)
-- RotateY(e,4859)
--StartTimer(e)
end
if GetTimer(e) > 20000 and GetPlayerDistance(e) > 1000 then
SetRotation(e,0,-90,0)
-- RotateY(e,4859)
StartTimer(e)
end


end ]
Julian
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lordjulian
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Joined: 10th Jan 2014
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Posted: 9th Nov 2015 00:40 Edited at: 9th Nov 2015 00:47
Julian
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