Scripts / Vertical movement of physics object?

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Nuvious
9
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Joined: 2nd Nov 2015
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Posted: 2nd Nov 2015 05:45
I'm trying to make a vertical door for a game I'm making and need to hold a collidable object in the air without it falling down. It's going to have a basic raise-lower action to it. I'm trying to avoid using SetPosition, timers, and math to hold them in mid air. Is there a way I can have a collidable physics object that doesn't respond to gravity? I've already tried GravityOff(e), but the Phsyics On property seems to override that. Any help greatly appreciated!

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perelect
9
Years of Service
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Joined: 27th Mar 2015
Location: Australia
Posted: 2nd Nov 2015 11:34
Try giving the entity zero weight in it properties settings so it wont fall to the ground.

Same as the lift uses in

Broadcast #19: Lifts and Conveyor Belts

cheers
I may be old, but at least my memory still ....hmmm

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