@ Pirate Myke
Yes, no .X export.
@ KeithC
Yes, poly count is high as well.
At the moment If I draw a model in Solidworks, I open it in 3dsMax, (as it opens Solidworks files. )
Then I reduce the models polycount and export it as a .X from 3dsMax.
I'm sure other programs will do this as well, but i'm only familiar with Autodesk and Solidworks products.
I just have to learn how to UV map, wrap,unwrap and apply textures correctly now..
(drawing is the easy part, for me)
On a side note..
Autodesk have a similar cloud based CAD package as well, Fusion 360. I haven't used it yet.
Maybe later this month I will look at it as well.
I may be old, but at least my memory still ....hmmm
DT:Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz (8 CPUs), ~3.6GHz, Windows 8.1 64-bit, 16 GB Ram, NVIDIA GeForce GTX 750 Ti, Display Memory: 4018 MB. Resolution 1360x768, Passmark 3528, AutoCAD, 3DsMax, Paint.Net, Solidworks.