HI, i found one like what you say where says 1,2 but i thinkits only to make the attacks "aleatory"
ai_soldier_state[e] = "attack"
CharacterControlLimbo(e)
randomattack=math.random(1,3)
if randomattack==1 then
attackstart[e]=2561
An these, that i think it is, is on 3,7 and if i change that number for one like 5, or i change the filename (changing obviously main and init, and the end), then the zombie simply freezes itself and just turns to the player...
end
randomdamage=math.random(3,7)
HurtPlayer(e,randomdamage)
end
ANYWAYS, now they kill me instantly, which is what i was looking for, i dont know how has it changed... but by now it is solved...