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Scripts
/ How to make a trigger zone follow the player or a model
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Brny
9
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Posted:
13th Oct 2015 19:18
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So... that, is for example to make a whispering sound around a moving model that when the player is close enough, it sounds... but since the model is in motion the trigger zone should follow him....
Can someone please tell more or less how that script can look like?
Thanks
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Brny
9
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Posted:
14th Oct 2015 15:51
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It cannot be done, or i just asked something stupid...?
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smallg
Community Leader
19
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Posted:
14th Oct 2015 16:57
Edited at:
14th Oct 2015 16:58
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you can't move a trigger zone but you can move a normal entity, not sure what you're exactly asking for though.
life\'s one big game
windows vista ultimate
i5 @3.3ghz, 4gb ram, AMD R9 200 series , directx 11
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