i especially like the cb-tower
the lighter blue texture is a lot nicer - the darker blue texture doesnt really work next to the pipes (i'm sure you will add more to the textures anyway but you asked for feedback so
)
cb-wall1 is nice, i like the extra supports
i think once you have more vents or whatever you're planning to put on them these will be some very nice models
made a little video to showcase the models, makes a nice little base
i noticed there's a tiny gap in the larger walls when using grid mode, i know we can just scale it a little but it might be something you want to change?
also you should set everything to static by default so they wont get collision issues and such (as these are not likely to be using scripts)
p.s. i used a little script to move the smaller wall to simulate a door, if you're interested you can include it in your set (i'll attach it here)
life\'s one big game
windows vista ultimate
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