Work In Progress / RPG Game - Tower of the tides

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grinseengel
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Posted: 27th Sep 2015 18:33
Hello there,
I want to introduce my project " Tower of the tides " . This is a RPG game .
The project I have previously created with Gamestudio by Conitec . Now I'm on Game Guru
changed . The project I have now transferred from Gamestudio on Game Guru . Before Game Guru has no Save and Load function , I'll just create the graphic . The gameplay comes then afterwards . My first location I want to show you is the city Goldstein . Here begins the
Story . Increase venues have already been completed , but still in Gamestudio format . The story is simple
told . Monster overrun the world and must be destroyed . All in typical style
an RPG game . A few pictures I will show you the location of " city Goldstein "



















Microck
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Posted: 27th Sep 2015 20:24
Looks interesting !
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science boy
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Posted: 28th Sep 2015 19:34
will be watching this thread with inspired eyes, hope you keep it up
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Disturbing 13
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Posted: 30th Sep 2015 05:34
NIce Man! Is this GG or one of the latest MMO's?! Beautiful placement of entities. Put me on the beta test list when you get there.


SpaceWurm
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Posted: 30th Sep 2015 18:19 Edited at: 27th Jul 2019 10:43
Nice level design. Will be keeping my eyes on this!
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Thread unlocked at OP's request.
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grinseengel
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Posted: 17th Jan 2016 17:16
Hello , here are some new pictures from the project . At the moment I am working on a player menu .







science boy
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Posted: 17th Jan 2016 17:26
great to see you back. keep this going i love your style. i believe them buildings are enterable? and i believe the artist did a fantasy pack for fpsc 20 i think, anyway your houses are an improved version as fpsc were just for show.

please keep doing this as i think your good
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grinseengel
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Posted: 18th Jan 2016 08:26 Edited at: 18th Jan 2016 08:40
Thank you for your feedback. Yes, the houses are accessible. Right now I have but not yet filled with inventory. This is the gg editor unfortunately not so easy and will require longer time.





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Bolt Action Gaming
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Posted: 19th Jan 2016 15:22
Really nice mountain design, framing, and asset placement. It's beautiful - that said - how's the framerate?
grinseengel
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Posted: 19th Jan 2016 17:53
The frame rate is currently between 35-47 .
Bolt Action Gaming
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Posted: 19th Jan 2016 18:47
Well done that must have taken some careful work. Looks great and may the rest of your development go smoothly!
grinseengel
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Posted: 20th Jan 2016 09:00 Edited at: 20th Jan 2016 09:02
I'm working on a player's menu for my RPG game. The current state, I want to show you before. Overall, there will be 6 individual pages. As you can see there will be a German play. When everything is complete, I will offer an English version.

Moshroom
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Posted: 20th Jan 2016 12:35
Fein Menü, muss ich sagen.

ps. Did you get the PM about the save game system?
grinseengel
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Posted: 4th Feb 2016 09:35 Edited at: 4th Feb 2016 09:37
Hello , here are some new pictures of my project . I have some expanded the marketplace . On display are several stalls ( vegetables , fish , clothing ) . A few characters I added in the level .





Crazy Programmer
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Posted: 4th Feb 2016 22:47
Very nice looking. Keep up the great work!

When will we get to see some combat action?
grinseengel
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Posted: 5th Feb 2016 07:21
Combat action I can not yet show . I'm still doing the game world to expand .
But I will upload times a small video of the game world .
yrkoon
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Posted: 5th Feb 2016 12:07
Ok, no combat action now.
Can we then get a closeup of the dark haired girl in the background, instead?
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grinseengel
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Posted: 5th Feb 2016 15:23 Edited at: 5th Feb 2016 15:25
The girl I'm going to show in more detail later.

Here is first a small movie from the market stall.

yrkoon
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Posted: 5th Feb 2016 16:50
I really find this bright colourful scenery very beautiful and the setting, spacing and overall design show your experience. (I was always puzzeled that 3dGS Games mostly had this Penchant for dull and dreary colouring) .

May I ask where you got your NPC models from ? Or did you create then yourself ?
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Posted: 5th Feb 2016 17:11
That's some big bread ;D Keep up the work. Looking good.
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grinseengel
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Posted: 6th Feb 2016 14:57
@yrkoon:

Quote: "I really find this bright colourful scenery very beautiful and the setting, spacing and overall design show your experience. (I was always puzzeled that 3dGS Games mostly had this Penchant for dull and dreary colouring) ."


I can influence me from playing fable . The colorful world I liked .

Quote: "May I ask where you got your NPC models from ? Or did you create then yourself ?"


The models I have purchased. So I can not well modeled unfortunately .

@Crazy Programmer:

Thank you very much.

grinseengel
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Posted: 7th Feb 2016 17:56
Quote: "Can we then get a closeup of the dark haired girl in the background, instead?"


Hello yrkoon,
Here a picture.

yrkoon
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Posted: 7th Feb 2016 19:24
Alright, Grinseengel, she's almost exactly the beauty I excpected her to be from afar.
Still can rely on my old eyes
Thanks.

Will she play any important role in your game, now, or will she just be selling fruit in the marketplace everyday except on sundays?

I started to play the 3DGS version of your game years ago, but I don't recall seeing her, there,
(didn't get very far then, for lack of time to play, but I guess I still have it on an older HD somewhere.)

Keep up the good work, it's all looking fine, very fine, I must say.
(maybe, for a small town like Goldstein, too many people there are looking a bit posh,
but who knows... the place will certainly have got its name for a reason.)

Hope GameGuru will supply sufficient performance when you expand your game, so that you can finish it.
Maybe it's too early to ask, but will this be a free game, or will it be commercial ?

Best regards
Yrkoon


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nuncio
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Posted: 8th Feb 2016 00:14
great
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grinseengel
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Posted: 11th Feb 2016 16:40 Edited at: 11th Feb 2016 16:44
Today I show you a new video from my project . In addition to the creation of the world , I also work on the gameplay .Also on display is my game- menu . The player is in the world a lot of plants, minerals etc. , see . These can then healing potions and manaträke and generate protection potions .

Here's a little video :

yrkoon
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Posted: 11th Feb 2016 17:16
Simply BEAUTIFUL!
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grinseengel
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Posted: 15th Feb 2016 15:57
I'm just going to integrate a small waterfall with river in my game . Here are some pictures.





grinseengel
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Posted: 18th Feb 2016 09:19
A portion of my game will be an intimate corner with a waterfall and river . As far as I even finish . Furthermore, I have played around a bit with music and sound .

What has come of it , I can take a look at the video .

yrkoon
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Posted: 18th Feb 2016 10:02
Hi Grinseengel.
For me, the video doesn't show here (although, In the end I was able to grab its URL from the html text of this page in debug view, so I could watch it).

It looks generally great, but one thing which already occured to me when I saw your screenshots:
The river is elevated against the surrounding plane, making it more of a canal then a river.
Since this is a place in the wild, I think that the "walls" of this canal would be broken by the water really soon, and the river would seek a new bed alongside its current path.

Else, all is again looking very beautiful.

Jut out of interest: Are you "already" using the new re-shade tool (or what the name was , I think from scenecommander) in your game ?
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Lafette II
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Posted: 18th Feb 2016 19:15
Hi...

I find such nature scenes always good. apart from the high riverbed sees but really good. If you are interested in something.



you can have it. I am pleased to support things that I liked .
..excuse me for my bad english

mfLg





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grinseengel
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Posted: 19th Feb 2016 11:27

Hello Lafette II ,


Quote: "
you can have it. I am pleased to support things that I liked ."


Thank you for your waterwhirl Decal . I can use well for my project .

Quote: "I find such nature scenes always good. apart from the high riverbed sees but really good. If you are interested in something."


Nice to see you my project like . One area in my fell will also be a large forest . But not as great as you. For that I bought from you a couple of fir trees and mushrooms .

Do you also have a game you're working on ?

Lafette II
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Posted: 20th Feb 2016 03:33
Hi

I always make only half-hearted things. Usually only a few models come about here, which then survive the project.
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Defy
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Posted: 20th Feb 2016 15:10
Lots of great work gone into this.. refreshing
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grinseengel
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Posted: 24th Feb 2016 14:40 Edited at: 24th Feb 2016 14:41
A new location in my game is a woodcutter's hut with loggers and Pony. Here are some new pictures.









grinseengel
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Posted: 1st Mar 2016 11:20
At the moment there are no new images from the project . But I have even uploaded you the entire game world from TdG as graphic . It is not yet filled all . An overview can be procured but .

grinseengel
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Posted: 11th Mar 2016 09:12
In my game I'll use teleporters . So that will look like .





grinseengel
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Posted: 13th Mar 2016 06:46 Edited at: 13th Mar 2016 06:47
In my game you will have to explore many caves . Here are some pictures of my first cave :





Gtox
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Posted: 13th Mar 2016 20:49
I really like the look of this, grinseengel.
Rich Wong
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Posted: 15th Mar 2016 19:06
This looks really interesting and promising. Is there any playable Demo? To test and see it in-game?
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grinseengel
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Posted: 18th Mar 2016 12:19
Today I can show you some new pictures from the project . As would be put " I " with a stag :
Then I 'm going to build an iron mine . The you can see on the other image .





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very nice!
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grinseengel
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Posted: 9th Apr 2016 17:36
Hello , after longer break again a new image from my project . A view of the castle .

grinseengel
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Posted: 16th Apr 2016 11:03
I'm just going to create my interface and to make friends with LUA . So I've uploaded times a small new movie . I have now decided again for the first-person perspective and selected an archer .
After an NPC is done, you get experience points that appear below blue in the interface ( bars) . The life energy is the red bar .

science boy
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Posted: 16th Apr 2016 21:21
i love how you got the hud working, i am doing something similar but different, but i not got there yet, busy building stuff first, tbh i never stop building, as soon as i build a kit i start another, so by end of this year i hope to of finished the entire buildings etc, then huds icons and ai and trimmings and monsters for next year so my plan is anyway.

fantastic work inspiring me to do better wish you had gone into the castle looks great
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Wolf
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Posted: 1st May 2016 20:46
This looks great so far. Very involved. I'm uncertain about the mapsize and how that will perform the more GG progresses but generally really like everything you have made. It looks like an alpha of a big budget release back in the era of the likes of gothic 3 or two worlds II
"Der Turm der Gezeiten" is a nice title



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Posted: 23rd Jun 2016 13:26
Fantastisch! Sehr gute arbeit. Mach weiter so
heliohts
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Posted: 20th Aug 2016 23:53
Nice level design. Will be keeping my eyes on this!
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