my thoughts too, i was game designing aged 10*, but no idea how to or anything, c64 had just come out my grandad had one, so i designed an indiana jones game, so i was ahead of ideas when it came to tomb raider, i designed it aged 10, ( if only i had patented it) and a more contraversial title named suicide man, where you had to try kill yourself, with a bridge guns etc, and a failed attempt would be you survive, ( yes i know aged 10 ) oh well. anyway i think this gg unlocks minds and helps to create imagine and use creative talents to help the mind keep busy, rather than the play a game and entertain me it is morebrain taxing therefore stimulates the mind, so it is by far better than gaming, in terms of mind stimulation. although a new problem as occurred from the world of gaming and pc etc. reclusive behaviour, but if you can have a happy medium then all is good, in the end it is about moderation. but i soo wish i had gg when i was young.
but then i would not of found dungeons and dragons roleplaying. this was my early to late teens, where i sat with mates and battled universes etc. this was when twin worlds was born, but titled battle bound at the time. from this i created a lot of what is now slowly creeping into twin worlds. so the way i went i think was great, i saw the birth of the electronic age with computers, gaming consoles etc. dnd for my imagination, and the advancements to now ability to put all this into a world.
( * note when game designing it means drawings and what happens etc, not actual programming)
an unquenchable thirst for knowledge of game creation!!!