Product Chat / can't find my thread about custom winzone & triggers

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nuncio
GameGuru TGC Backer
9
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Joined: 28th Jan 2015
Location: Schleswig Holstein, Germany
Posted: 8th Sep 2015 20:29
hi there! i really don't know where to put this.
i need an information again that i got in a thread i posted here some time ago. i was looking all over but didn't find it.
it would be a helpful function to see the own posted threads on one screen to search effectively. okay maybe you can help me again.

i was in need of a custom winzone and / or trigger zone that does NOT work through the floor below. i want to go uptairs and enter a winzone and want it not to activate when i'm one level below and go under the winzone.

can you help me code this again OR find the thread again? i already had the answer. i copied the script into the winzone and trigger script and after the next update my script was gone, i didn't copy it into another new file. i should have, i didn't want to completely change the script, just as an option. it was replaced by the original file and i didn't recognize for a long time.

thanks in advance!
http://www.nuncio-rap.de
intel core i5-3570K CPU @ 3.40GHz; 8GB RAM // NVIDIA GeForce GTX560Ti
Inertia
9
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Joined: 12th Jul 2015
Location: SoCal, USA
Posted: 8th Sep 2015 20:48
@ nuncio: is this is? how can i change interaction radius of an object?

I remember The Next stating that he plans to add the functionality you mentioned sometime in the future when he is not bogged down with other things (such as the GG store issues, etc).
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nuncio
GameGuru TGC Backer
9
Years of Service
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Joined: 28th Jan 2015
Location: Schleswig Holstein, Germany
Posted: 8th Sep 2015 21:19
aaahh! tha's the one. thank you. i will bookmark this link now
this function could be very useful. looking forward to it. thanks
http://www.nuncio-rap.de
intel core i5-3570K CPU @ 3.40GHz; 8GB RAM // NVIDIA GeForce GTX560Ti
The Next
TGC Web Engineer
16
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Joined: 3rd Dec 2007
Location: United Kingdom
Posted: 8th Sep 2015 21:57 Edited at: 8th Sep 2015 21:58
You can already see your own threads, it just hasn't been officially released yet. Simply go to your profile like

https://forum.game-guru.com/user/cc2d8a4af6ae5a5e22d19bb23568c1f2

by clicking the profile button on one of your posts and then add "/threads" to the end of the url like this

https://forum.game-guru.com/user/cc2d8a4af6ae5a5e22d19bb23568c1f2/threads

I will add an easier way to do this in the next few days.
Windows 7 Pro, Intel i7 3.8 GHz (Passmark: 9021), 16GB DDR3, NVIDIA GTX 780 4GB Superclocked (Passmark: 8056)
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smallg
Community Leader
18
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Joined: 8th Dec 2005
Location:
Posted: 8th Sep 2015 22:07
pretty sure that just means you need to be looking at something, dont think it solves the height issue
you would need to do a y height check to solve that, just be aware that jumping and crouching can still effect the result.
something like
if g_PlayerPosY - 80 < g_Entity[e]['y'] and g_PlayerPosY + 20 > g_Entity[e]['y'] then

note there's about +60 value difference by default hence why the difference.
and if you move something off the ground (on a table for example) you will need to adjust the values i expect as well)
life\'s one big game

windows vista ultimate

i5 @3.3ghz, 4gb ram, geforce gtx460, directx 11

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