Scripts / help with "shoot to open door" script

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Peri
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Posted: 1st Sep 2015 09:36
Hello I trying to use the "shoot door" script of "J_C" someone can explain me how to use it ?

I put it on some door and at the test level the door show me "500" I think its the door health but when I shoot it nothing happen its

still show 500 and the door never open,

please help me

Thanks.

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shoot_door.lua
smallg
Community Leader
20
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Joined: 8th Dec 2005
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Posted: 1st Sep 2015 12:09
it seems doors can't be hurt, not sure why
life\'s one big game

windows vista ultimate

i5 @3.3ghz, 4gb ram, geforce gtx460, directx 11
Peri
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Posted: 1st Sep 2015 13:03
Yes, maybe you know a replace script for it?
smallg
Community Leader
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Posted: 1st Sep 2015 13:12
nothing wrong with the script, just doors dont take damage now... script works fine on normal objects
life\'s one big game

windows vista ultimate

i5 @3.3ghz, 4gb ram, geforce gtx460, directx 11
perelect
11
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Joined: 27th Mar 2015
Location: Australia
Posted: 1st Sep 2015 13:24
Id say the door is not taking health damage hits because the fpe for the door has
isimmobile = 1

If you want it to take hits change it to
isimmobile = 0

Then in the properties panel for the door entity set
isimmobile to Yes.

It should then take hits.

This is due to a bug in the software. it might get fixed in the next update.

Cheers

I may be old, but at least my memory still ....hmmm

DT:Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz (8 CPUs), ~3.6GHz, Windows 8.1 64-bit, 16 GB Ram, NVIDIA GeForce GTX 750 Ti, Display Memory: 4018 MB. Resolution 1360x768, Passmark 3528, AutoCAD, 3DsMax, Paint.Net, Solidworks.
Peri
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Posted: 1st Sep 2015 14:15
Thanks its works

last thing how I hide health of the door?

what line I need to remove?

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HarryWever
3D Media Maker
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Joined: 14th Jan 2010
Location: below Sea level
Posted: 1st Sep 2015 14:59
hi Peri,
i think This line
Harry
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Peri
Game Guru Backer
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Posted: 1st Sep 2015 15:29
Thanks Harry

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