ok thanks errant..
btw segment doors are simply a door and a frame so maybe is better to treat them as 2 separate elements right? the door as a dynamic entity and the frame as a simple static ..right??
btw I noticed that the door I converted works fine but if i place it under a frame (i tried with the standard gg frame named brick door frame in the wharehouse pack) if I approach to the door the door dont be active and doenst show the " press e to open the door"...the same if i set it as autodoor...
but if I move the door a bit off the frame all works...
any hint??
here's a video of the bug...[video=vimeo]https://vid.me/HH30[/video]
https://vid.me/HH30
Hi imported the corct door frame for the door and the problem is the same
but i noticed tha if I place the door under the frame the door works correclty( 1test in my video) , if I put the door near the frame it works correclty too (2nd test in my video) but if i place the door correctly into the frame the door dont work (3rd test in my video)..
PC Specs:
Q9550@3,8GHZ - 8GB RAM - SVGA R9 280 3GB GDDR5 - HDD WD 1500TB