Scripts / [Request] Different Image script

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Tarkus1971
Audio Media Maker
9
Years of Service
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Joined: 24th Feb 2015
Location: England, UK
Posted: 25th Aug 2015 12:18 Edited at: 25th Aug 2015 12:20
Hi

Been trying to edit smallg's multi note script, but i'm getting stumped.

I need a script that when a player nears an entity, he can press E to read it and NOT be frozen, and when he presses E again or walks away the image disappears and the entity is placed back where it was, oh and on 1st reading it could spawn entities.

And it can be renamed and re-used on another new entity that is hidden on the level.

A tall order I know, but can someone help ?

Thanks in advance.
Aftershock Quad Core AMD FM2+ 3.5 GHz 8GB Motherboard and Processor, A7700k apu, AMD HD7870 gfx card.
King Korg Synth, Alesis SR18 Drum Machine, Akai MPX8 sample player, Roland Fantom XA Synth, Axus Digital AXK2 Digital Drum Kit.
Tarkus1971
Audio Media Maker
9
Years of Service
User Offline
Joined: 24th Feb 2015
Location: England, UK
Posted: 25th Aug 2015 14:13 Edited at: 25th Aug 2015 17:30
i managed to get one working, all you do in this is press e to read and walk away to close note. 1st time reading can trigger a spawn as well. Sorry if it's a bit messy.

Sound slot 0 = sound of note/message being picked up
Sound slot 1 = sound of note/message being put down.

Aftershock Quad Core AMD FM2+ 3.5 GHz 8GB Motherboard and Processor, A7700k apu, AMD HD7870 gfx card.
King Korg Synth, Alesis SR18 Drum Machine, Akai MPX8 sample player, Roland Fantom XA Synth, Axus Digital AXK2 Digital Drum Kit.

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