3rd Party Models/Media Chat / After a long fight. I finally did it!!!

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Tereith
12
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Joined: 16th Apr 2012
Location: Underworld
Posted: 22nd Aug 2015 20:11
I finally managed to create all 5 maps. Normal map - Occ map - Displacement map - Specular map. It took me some time but this is my end result!

Now it's time to create models. But oh man. Models are gonna take x5 longer to make now haha

I'd like to add that the texture is not seamless but otherwise it shows great result from other than a flat texture. oh man i'm hyped

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Kesstryl
9
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Joined: 29th Jul 2015
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Posted: 23rd Aug 2015 00:21
I'm with you on that, I've also been learning new skills as I try to make entities for this engine
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smallg
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18
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Joined: 8th Dec 2005
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Posted: 23rd Aug 2015 00:30
does it actually translate into GG though?
i mean does it really look the same?
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Tereith
12
Years of Service
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Joined: 16th Apr 2012
Location: Underworld
Posted: 23rd Aug 2015 11:59
Quote: "I'm with you on that, I've also been learning new skills as I try to make entities for this engine "


Yep. And it makes it look so much better than a flat texture surface


Quote: "does it actually translate into GG though?
i mean does it really look the same?"


To be honest i really don't know. Idk how many polys GG can take for 1 model. But i think so
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