Please
do not use the "autoflatten = 1" for any small assets or buildings (buldings, containers, ladders, desks, crates... ).
Use the "autoflatten = 0" in your model fpe files !!!
For example:
1-If you use the "autoflatten = 1" for one crate, wall or ladder placed by user on the roof of one building, that crate (wall or ladder) will add the terrain at its highest, and you will ruin all of the map relief terrain work !
2-If the user want to plant some small of your hut or cottage on the mountains maps, using the "autoflatten = 1" you ruins all hes mountain reliefs works !
So, think twice before use "autoflatten = 1" in the any of your model fpe file.
You can read the oldest postings about the autoflatten at:
https://forum.game-guru.com/thread/211504
BTW : I still not understand why you (admins) close the oldest threads in this forum, for what reasons ?!? ...
Here is a lot of new users and they can't ask (or RE) at this oldest forum threads
Thanks in advance
Later edit: Your free (or for buying) models, must contain this part of script in the .fpe file:
collisionmode = 1
autoflatten = 0
forcesimpleobstacle = 3
Where the:
a - "collisionmode = 1" it is to player can use your doors, or to can go into your building model, etc.
b - "autoflatten = 0" see up of this post for what reason is it.
c - "forcesimpleobstacle = 3" is to user characters can walk your roads, floors, building chambers, etc.
P.S. I am sorry for my poor English language, but also I think you got the point
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