3rd Party Models/Media Chat / Blender animating

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Dralel
GameGuru TGC Backer
11
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Joined: 4th Nov 2013
Location: UK
Posted: 10th Aug 2015 19:17
I've been having alot of trouble getting my custom weapon animation importing correctly into Animer (or GameGuru), as the weapon refuses to move along with the player's arms. I'm using Blender for the model and animation, has anybody got a tutorial on how to correctly export out of Blender and into Animer/GG correctly? Thanks!
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JackalHead
9
Years of Service
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Joined: 24th Feb 2015
Location:
Posted: 13th Aug 2015 03:58
Select your gun then your mesh and then parent the gun to the fire spot. Export to direct x and make sure you select animation skin weights, armatures, mesh, materials and normals. Then open up in mender and save with correct frames. Then open up in GG aftr creating or altering a lua and fpe. Or vice versa on the first part. Kind of tipsy right now soooo. Good luick.
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