I Hope this isn't a silly Question. But what is the function of the semicolon in lua scripting?
I have been meaning to ask this for a while.
I noticed it is used a lot in the ai scripts.
i:e:
AISetEntityControl(EntObjNo,AI_MANUAL);
EntObjNo = g_Entity[e]['obj'];
PathIndex = -1;
pClosest = 99999;
tDistX = g_Entity[e]['x'] - ai_start_x[e];
tDistZ = g_Entity[e]['z'] - ai_start_z[e];
ai_soldier_state[e] = "combat";
I have searched the lua Reference Manual & lua tutorials , but all I can find out about it is, that it is a token..
Cheers...
I may be old, but at least my memory still ....hmmm
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