Product Chat / Customising Character Soundsets

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lordjulian
10
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Joined: 10th Jan 2014
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Posted: 3rd Aug 2015 10:04
I've been trying to create a new soundset for my characters. I copied the folder: audiobank\character\soldier and created audiobank\character\soldier2. Then I replaced the WAV files (using the same filenames) in onAggro with my own WAV files. However, after specifying soldier2 as the sound set of a character in its properties and running Test Game I get a error telling me it failed to load the sound.

Can anyone please help.

Many thanks.
Julian
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synchromesh
Forum Support
10
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Joined: 24th Jan 2014
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Posted: 3rd Aug 2015 10:50
Backup the original folder and rename your soldier2 to soldier like the original .
Then give that a try
The only person ever to get all his work done by "Friday" was Robinson Crusoe..
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Pirate Myke
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14
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Joined: 31st May 2010
Location: El Dorado, California
Posted: 3rd Aug 2015 15:07
Make sure your sound files are .wav and 16bit mono. That should take care of it.
Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz, 2400 Mhz, 4 Core(s), 4 Logical Processor(s), 8gb RAM, Nvidia gtx660, Windows 7 Pro 64bit

lordjulian
10
Years of Service
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Joined: 10th Jan 2014
Location:
Posted: 3rd Aug 2015 18:58
Thanks very much. Converting from stereo to mono fixed it!
Julian
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Pirate Myke
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Years of Service
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Joined: 31st May 2010
Location: El Dorado, California
Posted: 3rd Aug 2015 19:29
Your welcome.
Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz, 2400 Mhz, 4 Core(s), 4 Logical Processor(s), 8gb RAM, Nvidia gtx660, Windows 7 Pro 64bit

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