Developer: Knicker-Thief
Im completely new to modeling and game design all together, so any suggestions and critiscism is more than welcome. Im here to learn
Storyline: Your a brave little adventurer called Mia, or so you wanna believe.
The problem is, nobody else sees how awesome you are. So you set out to help and to prove to people just how brave you are by doing quests and battling monsters.
Description: The game is a cartoon based adventure game. I would like it to be scenary (pretty) orientated with many lil secrets, and to have many features, like an inventory system, quest system, merchants, day and night cycle and more... (im new to this but I already know that these features have not been implemented yet. I have bought
Dvader's "RPG Merchant & AI Scripts" so far)
-I am using
unfamillia cartoon technique, I love it (bought both his packs).
-I am using
Rolfy's waves.
-I am also using
Lafette waterfall set aswell.
I wont be buying my way through the whole game lol I will be using blender for the first time while using
unfamillia's tutorials (man ur awesome).
Screenshots: