Feature Creep / "Camera Stamps"

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carterpc4
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Joined: 6th Jun 2015
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Posted: 28th Jun 2015 00:17
I just came up with the idea for the name, but a camera stamp is something that changes the camera angle on the playable character or entity when activated by trigger points/scripts.

This can be used for dynamic shots, top-down games, tweaked third person views, and other things of the nature.

If you're having trouble understanding this, it's like the ability to move the camera angle in Unreal Engine, but "camera stamps" are just focused on entities or characters.

Downside of this would mean you would need to create models for the playable character.

Just an idea. If you need additional understanding or questions, feel free to ask.
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