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/ GGFlockers
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kehagiat
11
Years of Service
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Joined:
16th Jul 2013
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Posted:
26th Jun 2015 16:14
Edited at:
26th Jun 2015 16:17
Link
Below are the links for GGFlockers:
YouTube video:
https://www.youtube.com/watch?v=zl-aFaFXKkY&feature=youtu.be
The source files:
http://users.auth.gr/~kehagiat/GGFlockers/GGFlockers081Files.rar
(extract into the GameGuru\Files folder)
The standalone executable:
http://users.auth.gr/~kehagiat/GGFlockers/GGFlockers081Standalone.rar
The documentation:
http://users.auth.gr/~kehagiat/GGFlockers/GGFlockersManual20150626.pdf
It is a simulation, not a game, in the sense that you set it up and let it run. It generates flocking behaviors, in the style of Craig Reynolds's Boids. You can vary the saimulation parameters during execution. You also have some control of a roaming camera (through keyboard or scripts); for this I modified Corno_1's flycam script.
In case you want to modify it: scripts, entities and map are included in the first rar file. Simply extract into the GameGuru\Files folder.
Whereof one cannot speak thereof one must be silent
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Corno_1
GameGuru Tool Maker
14
Years of Service
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Joined:
3rd Nov 2010
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Profile
Posted:
27th Jun 2015 00:00
Link
Wow, very nice. I will look into the scripts tomorrow. Seems interesting.
My dream is to develope games, which makes fun when I create it and fun when other people play it.
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HarryWever
3D Media Maker
14
Years of Service
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Joined:
14th Jan 2010
Location:
below Sea level
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Posted:
27th Jun 2015 09:26
Link
This is very cool.
Nicely done.
Harry
Harry
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Pirate Myke
Forum Support
14
Years of Service
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Joined:
31st May 2010
Location:
El Dorado, California
Profile
Posted:
27th Jun 2015 14:02
Link
Looks very interesting, will give it a go to day,
Thanks
Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz, 2400 Mhz, 4 Core(s), 4 Logical Processor(s), 8gb RAM, Nvidia gtx660, Windows 7 Pro 64bit
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