Thanks DVader & !nullptr
I wanted to change texture files on entities as they loss their health, to show that they are being damaged.
On both static and dynamic entities.
So if its a NPC it would bleed and have torn clothing as it losses it health, for example.
If it a vehicle it would show dents and scraped paint on the entity, etc.
I am just trying new ideas that I haven't seen yet in GG.
Cheers
I may be old, but at least my memory still ....hmmm
Pavilion dv6 Notebook, Intel(R) Core(TM) i5-2410M CPU @ 2.30 GHz, Win 7 64 bit, 16 GB Ram, Radeon (TM) HD 6490M, 2336 MB Memory. Resolution 1366x768, Intel(R) HD Graphics 3000. (WEI 5.8)