Hi,
This message is more for the Developers than anyone else but if anyone has any ideas what can be done to resolve it I will greatly appreciate it.
I bough a model and thanks to smallg it's now imported to GG but has a small problem that we can't figure out. When you place it in the map Editor it looks fine but when you run Testmode or Stand Alone the model spawns 2 feet above ground level. I have tried tweaking the
offy and
Defaulthight from
0 all the way to
-100 but it always spawns 2 feet above ground level during game.
below is the FPE and a small video of what it does. I would love to get this working 100%. I believe the hardest part was already been taken care of thanks to smallg and this must be a GG issue that won't let you orientate the model. Any though?
check the video below.
________________________
http://youtu.be/KULVzHq5dFA
My FPE Below:
_______________
;header
desc = Total Horror
;ai
aimain = My_Models\totalhorror.lua
;spawn
spawnmax = 0
spawndelay = 0
spawnqty = 0
;orientation
model = TotalHorror.X
offx = 0
offy = 0
offz = 0
rotx = 0
roty = 0
rotz = 0
Defaultheight = 0
collisionmode = 21
fixnewy = 180
ragdoll = 1
;skipfvfconvert = 1
scale = 300
;Sound
soundset = audiobank\zombies\zombie_groan.wav
soundset1 = audiobank\zombies\zombie_melee.wav
;visualinfo
textured = TotalHorror_D.dds
effect = effectbank\reloaded\character_basic.fx
transparency = 1
reducetexture =-1
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