3rd Party Models/Media Chat / Gencheff's Weapons Collection 2015

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Gencheff
14
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Joined: 12th Jun 2010
Location: Land of the roses
Posted: 12th Jun 2015 18:56 Edited at: 13th Jun 2015 13:19
Hi folks!

After a slight break I can finally get back to making models.
I haven't been particularly good at making accurate models/replicas based on references before, so I decided to practice just that.

I started working on a collection of weapon models, which will eventually be accompanied by an arm rig with animations for each one.

All models will have 2048x2048px textures with baked ambient occlusion and separate object groups for easy animation (e.g. Frame, Slide, Trigger, Magazine, etc.) .

The first one is an H&K USP 45 pistol (admittedly inspired by Counter-Strike) with a polygon count of 2960.
It is a fairly accurate depiction of the real gun, with the exception of some missing internal parts which I don't believe to be necessary for a FPS oriented model (as they won't be visible anyway).

Below is a render of the model with no special effects. (not yet imported to GameGuru) . The texture is not yet final, there are some details left to add.


The second weapon is a Ka-Bar Combat Knife.
The polygon count is 835. The model has a 2048x2048 texture with baked ambient occlusion.


Next on the list is most likely going to be a crowbar (always wanted to make one of those).

Hopefully there is some interest in this.
I would also like to hear what other weapons you would like to see in this collection, aside from the two mentioned above.

Lastly, I'm curious if there is any interest in having a little texturing competition. For example, I provide the texture template for the H&K USP 45 and whoever creates the most interesting texture for it will receive the model for free.. or something along those lines?

Gencheff
HarryWever
3D Media Maker
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Joined: 14th Jan 2010
Location: below Sea level
Posted: 12th Jun 2015 19:08
A combat knife that would be awsome..
but i think weapons are Always wanted.
And the render look real good

Harry
Harry
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J0linar
GameGuru TGC Backer
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Joined: 3rd Feb 2010
Location: Vienna, AT
Posted: 12th Jun 2015 20:37
Quote: "Lastly, I'm curious if there is any interest in having a little texturing competition. For example, I provide the texture template for the H&K USP 45 and whoever creates the most interesting texture for it will receive the model for free.. or something along those lines?"


Sure let the battle begin
and nice work Gencheff
http://j0linar.blogspot.co.at/



PC SPECS: Windows 8 Pro 64-bit, Intel I7-3630QM 4.8GHz CPU, Nvidia GTX 675M - 2048MB GPU, 16GB DDR3 RAM
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Timba
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Joined: 22nd Apr 2015
Location: Florida
Posted: 12th Jun 2015 20:42
Can you make some melee types weapons? For example, a wrench, pipes, crowbar, kitchen knifes, bats and others
ASUS MAXIMUS VII HERO | Intel Core i7 4790k | 16 GB RAM | EVGA GTX 980 SC | 120GB SSD(OS) | 512GB SSD(Programs) | 1TB WD Black(Backups) | EVGA SuperNova 1000W G1
Gencheff
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Joined: 12th Jun 2010
Location: Land of the roses
Posted: 13th Jun 2015 13:16
@Timba & @HarryWever
I have some melee weapons planned. I just finished the knife (a Ka-Bar) updated in the first post.
I'll look into some other variations as well.
Thank you for the suggestions.

@J0linar
Glad to see you are interested. As soon as (if) there are a few more people interested I'll probably make a separate thread

Pepeluis
15
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Joined: 31st Aug 2009
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Posted: 13th Jun 2015 15:21
Hello!

Maybe a rifle from World War II it would be great.

Kar98 or Kar98k:

https://www.youtube.com/watch?v=Xtg32-RuaXQ
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Timba
9
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Joined: 22nd Apr 2015
Location: Florida
Posted: 14th Jun 2015 22:48 Edited at: 14th Jun 2015 22:49
Quote: "Hopefully there is some interest in this.
I would also like to hear what other weapons you would like to see in this collection, aside from the two mentioned above"


There is interest for this kind of weapons .

ideas below






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Timba
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Joined: 22nd Apr 2015
Location: Florida
Posted: 17th Jun 2015 21:58
Hi there,

Do you have an estimated time of release for this pack?
ASUS MAXIMUS VII HERO | Intel Core i7 4790k | 16 GB RAM | EVGA GTX 980 SC | 120GB SSD(OS) | 512GB SSD(Programs) | 1TB WD Black(Backups) | EVGA SuperNova 1000W G1
Gencheff
14
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Joined: 12th Jun 2010
Location: Land of the roses
Posted: 18th Jun 2015 17:36
Hi Timba,

Thank you for the suggestions, I like some of them and will add them to the list.

As far as a release date is concerned, there is none, simply because each model will be released individually upon completion.
At the moment I'm having some issues with the hand rig for the USP ( movement of the thumb joint stretches the polygons too much) , however I did animate the Ka-Bar already. I'll post a video of the animations soon
JackalHead
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Joined: 24th Feb 2015
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Posted: 20th Jun 2015 04:27

Thats high poly counts for weapons. How many tris?
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Gencheff
14
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Joined: 12th Jun 2010
Location: Land of the roses
Posted: 20th Jun 2015 12:19
Optimised , the USP is around 3600 tris.
The polycount is by no means high for a first person weapon.

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