3rd Party Models/Media Chat / J0linars Character Creator - Models: Headgear/Bodys & more

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J0linar
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Posted: 6th Jun 2015 17:44
Since we received the Character Creator i went full speed to get some of my models in and then i asked myself
how many of you would be interested to see that stuff in the store.

There is much more regarding headgear for male and female, things like pilot helmets/ bandanas/ nun/nurse and many more things.
Regarding Bodys, those will take a bit longer (but am already working on bodys) as i would plan to rework the ubersoldier armature and add bones to all fingers and then is the question if i can sell my bodys with the gameguru ubersoldier animations in the gg store?

Anyways thanks for reading.
http://j0linar.blogspot.co.at/



PC SPECS: Windows 8 Pro 64-bit, Intel I7-3630QM 4.8GHz CPU, Nvidia GTX 675M - 2048MB GPU, 16GB DDR3 RAM

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J0linar
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Posted: 6th Jun 2015 20:28 Edited at: 6th Jun 2015 20:29
quick update
-Swat Helmet-


and there will be a gasmask version as well (with google on and without).

The textures are not final yet, will add some more detail in substance painter.
http://j0linar.blogspot.co.at/



PC SPECS: Windows 8 Pro 64-bit, Intel I7-3630QM 4.8GHz CPU, Nvidia GTX 675M - 2048MB GPU, 16GB DDR3 RAM

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J0linar
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Posted: 7th Jun 2015 13:17 Edited at: 7th Jun 2015 13:18
another update on the swathelmet, added a visor and ran into transparency problems but that should be solveable.


and on a sidenote, there will be headmodels with masks, so you can mix the helmets and heads to get different looking characters/npcs.
Later tonight i will show the pilot/jetfighter helmet.

On the other side i got some Medieval Asian themed headgear in the works and i was thinking/asking myself what Medieval stuff would you guys
want to have for your characters.... am open for suggestions
http://j0linar.blogspot.co.at/



PC SPECS: Windows 8 Pro 64-bit, Intel I7-3630QM 4.8GHz CPU, Nvidia GTX 675M - 2048MB GPU, 16GB DDR3 RAM

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HarryWever
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Posted: 7th Jun 2015 13:25
Thats looking really good.
awsome work there.

harry
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J0linar
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Posted: 7th Jun 2015 20:42 Edited at: 7th Jun 2015 20:42
Hey thanks mate
and now like promised a look at the pilot helmet along with a headgear - mic version.


Do note there will be up to 4 different color version, think red star/ stars n stripes and so on.
http://j0linar.blogspot.co.at/



PC SPECS: Windows 8 Pro 64-bit, Intel I7-3630QM 4.8GHz CPU, Nvidia GTX 675M - 2048MB GPU, 16GB DDR3 RAM

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J0linar
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Posted: 7th Jun 2015 22:19 Edited at: 7th Jun 2015 22:21
and the other pilothelmet variations

http://j0linar.blogspot.co.at/



PC SPECS: Windows 8 Pro 64-bit, Intel I7-3630QM 4.8GHz CPU, Nvidia GTX 675M - 2048MB GPU, 16GB DDR3 RAM

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J0linar
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Posted: 8th Jun 2015 04:41 Edited at: 8th Jun 2015 04:42
and now before i head out in the day, what would be a pilot helmet without a mask, right? right? hehe




had to do that one, it is not ingame yet and as mentioned the texturing is not final.
http://j0linar.blogspot.co.at/



PC SPECS: Windows 8 Pro 64-bit, Intel I7-3630QM 4.8GHz CPU, Nvidia GTX 675M - 2048MB GPU, 16GB DDR3 RAM

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synchromesh
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Posted: 8th Jun 2015 09:53
Great work ...Very cool
The only person ever to get all his work done by "Friday" was Robinson Crusoe..
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AutOmatIc
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Posted: 11th Jun 2015 06:48
Nicely done, always a good thing to have more variations to choose from for sure.
-remember that you are unique, just like everyone else-
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J0linar
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Posted: 11th Jun 2015 22:55 Edited at: 11th Jun 2015 22:57
Thanks guys, well following the more variations thingy and since GameGuru comes from the uk -
a Union Jack Version of the Pilot Helmet along with a sneak peek at glasses and with that picture am obviously done with the pilot stuff,
next will be a navy seal helmet...



ye there will be glasses as well.
http://j0linar.blogspot.co.at/



PC SPECS: Windows 8 Pro 64-bit, Intel I7-3630QM 4.8GHz CPU, Nvidia GTX 675M - 2048MB GPU, 16GB DDR3 RAM

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J0linar
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Posted: 13th Jun 2015 20:33 Edited at: 13th Jun 2015 20:33
Update on the navy seal style helmet,
am still far away from being done with it modellingwise but it starts to shape up



on a side note @ TGC/GG Devs
it would be really nice if we could use cube maps on the Character Creator attachments, if possible a mask overlay that only for example a metal part should use the cube map.
http://j0linar.blogspot.co.at/



PC SPECS: Windows 8 Pro 64-bit, Intel I7-3630QM 4.8GHz CPU, Nvidia GTX 675M - 2048MB GPU, 16GB DDR3 RAM

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HarryWever
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Posted: 13th Jun 2015 22:48
Its getting better and better Jolinar.
Real good work.

harry
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J0linar
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Posted: 14th Jun 2015 02:32 Edited at: 14th Jun 2015 02:33
Thx, between playing and fallin asleep on ts3
=


Now its almost the way it should be, 3 small tech parts needed and its done and yes of course a version with nv googles.
I dont know i kinda love to see model wires, just by watching one could get inspired, thats why i show mine
http://j0linar.blogspot.co.at/



PC SPECS: Windows 8 Pro 64-bit, Intel I7-3630QM 4.8GHz CPU, Nvidia GTX 675M - 2048MB GPU, 16GB DDR3 RAM

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drewtaylorr
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Posted: 3rd Aug 2015 01:19
This would be a awesome addition to the store.
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SoUlFaThEr
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Posted: 6th Aug 2015 16:56
May I ask how you are getting these into the character creator? Or are these purchasable in the store and are automagically added to the character creator list after download?

One with just the sunglasses would be awesome
The only stupid questions are those that were never asked.
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