Quote: "I'm really in awe of the age group here. This is quite a wonderful thing to know. Do you guys find game development to be more of a hobby or is your intentions more for a commercial aspect?"
For me it is simply a hobby, and a way of relaxation. Lol, learning Lua, playing with textures and skyboxes, and hopefully play with modelling soon - yeah that's relaxing. As @Wolf said "Beats the hell out of television!"
I also enjoy just helping others out when possible with any knowhow or whatever I can give. But being completely new to 3D I am completely limited in that area at the present.
Quote: "I am giving serious consideration to a non shoot-um up that the players goal is to find and collect items that will allow travel to additional worlds on adjacent islands.
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@m2Design, your image looks great!
Like you, I'm not interested in making shooters either. I had a similar thing in mind. Like a puzzle mystery where you collect the clues to get to next level. The ultimate goal is to find a lost civilization or a secret garden paradise or something.
We need a lot more features in GG to be able to do that, especially in the standalone game department. Like ability to save progress, choose levels etc.
So until then it's just play around with level design and learning (oh, sorry, relaxing!)
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