3rd Party Models/Media Chat / dagored wip rat

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HarryWever
3D Media Maker
14
Years of Service
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Joined: 14th Jan 2010
Location: below Sea level
Posted: 1st Jun 2015 10:54 Edited at: 1st Jun 2015 10:54
well the rat is alive and following waypoints. thanks to Smallg.
i have two scriptfiles, one just walking and running and the other with walk running and stop and eating.
we had to set the collision off, otherwise they get bouncy and go up and down so therefore you can not kill them, they are just addons for a map.
but with collision off they work just fine.
I tested it with my tunnelsystem
see video.



Harry
Harry
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Scene Commander
Support Manager
16
Years of Service
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Joined: 3rd May 2008
Location:
Posted: 1st Jun 2015 11:35
Looks great.

SC
i7-4770s 3.10ghz - Geforce GTX 650ti
HarryWever
3D Media Maker
14
Years of Service
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Joined: 14th Jan 2010
Location: below Sea level
Posted: 4th Jun 2015 16:53
The rat is available in the store.


Harry
Harry
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Wolf
Forum Support
17
Years of Service
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Joined: 8th Nov 2007
Location: Luxemburg
Posted: 4th Jun 2015 19:41
Stuff like this makes this community great!

The lack of comments on little marvels like this doesnt.
"When I contradict myself, I am telling the truth"
"absurdity has become necessity"
Brock Sampson
9
Years of Service
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Joined: 4th Jun 2015
Location:
Posted: 4th Jun 2015 19:47
The rat looks amazing! Definitely something anyone would need to make a game feel more alive.

-Brock
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cybernescence
GameGuru Master
11
Years of Service
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Joined: 28th Jan 2013
Playing: Cogwheel Chronicles
Posted: 4th Jun 2015 23:10
Just bought it - looks great in game. Thanks Harry.

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