smallg
It doesn't actually, it's even worse than this. I played Dvader's standalone and the number of lives don't even count. Even with zero lives you respawn at the last checkpoint... It's awful (not Dvader's standalone, I mean the dying system.)
It's weird, since GG is out, there's not many standalone available. Do people get tired of little things called... inconveniences?
I'm doing my best with a few knowledge to make a game I could share here... The little bugs during the build are not that bad - though sometimes frustrating - we can go around one way or the other, that doesn't kill the experience, but having a game where dying has no point because you respawn with the same guns, same door opened, same AI killed... There's no challenge at all or there is too much if you die and respawn with the last two bullets in the level and the AI still shooting...
Tarkus and Perelect:
I can't find how to modify it. I've searched everyfiles in GG and I have no clue which ones are related to the player's death and such.
(Maybe I can have windows send an error message that reboots the game once you died. Hey, a windows error system, that's easy to make!)