Product Chat / Custom Terrain

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Merries
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Joined: 31st Jan 2011
Location: USA - PA
Posted: 22nd May 2015 21:43
Can custom terrain mesh or from a specific terrain generation software be brought into GameGuru, I'm finding the terrain generation a bit awkward to work with, suppose I got spoiled with another engine.

Thank you!
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Pirate Myke
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Joined: 31st May 2010
Location: El Dorado, California
Posted: 22nd May 2015 21:57
tried to answer on the Steam thread, but you deleted it. so here it is.

Importing of a painted terrain map is not currently possible. The painted map is a texture that is painted with different alpha for the different textures on it.

the map size is 51000 x 51000 so it would be possible to just have a flat map and make one big decal over it the way you want is by painting it in a paint program and applying the texture to a flat plane mesh and scaling it the size of the full terrain. I believe there is a statement that can be put in the FPE file to stop the lightmapper from having a fit cause of the size.

I will check on that. But us you want to experiment, then I would have the texture size at least 4096x4096, probably a bit of sharpening as it will be stretched over a large area. Maybe even do this in 8 of these to cover the whole map and get a better resolution on each one. Make sure that you turn off physics and have a collision mode of 0 in there FPE files.

Not the best solution but a small amount of polygon as each of these planes has only 1 polygon in it.
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Merries
13
Years of Service
User Offline
Joined: 31st Jan 2011
Location: USA - PA
Posted: 22nd May 2015 22:18
Not exactly sure what your referring to above, not worked much with decals, however, I do understand bring in custom terrain is not possible at this time. I might have an idea on making it easier on me with the terrain tools, I think I'm looking at it as a whole piece that you would have to terraform instead of terraforming small sections with pathways. I'll look at the samples more closely.
Laptop: Asus Processor: Intel Core i7-4500 CPU @ 1.8Ghz 2.40 Ghz / 64 Bit Processor / Ram 8.00 GB / Windows 8.1/Nvidia GeForce PT745M
Desktop: HP / Windows 7 / Processor: AMD A8-3800 APD w/ Radeon HD Graphics 2.40 GHz / Ram 8.00 GB/ Nvidia GeForce GTX550

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