Feature Creep / X & Z values in GG Editor

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Joined: 24th Sep 2014
Location: Arizona USA
Posted: 21st May 2015 19:42
In the lower right of the editor are two numbers (representing X & Z) which do not seem to mean anything. I have been told they have something to do with the grid???

The point is that multiple LUA scripts require the unit values for X & Z. Currently, the only way I can find to get these values is to run the test level, and use a script that tracks the X and Z values as the player moves. While this works, it is extremely time consuming.

Please convert the X & Z values in the editor to real unit values. That way measurements can be made from the look-down editor based upon the location of the mouse pointer on the terrain.


AMD 6300 6 core 3.5 ghz, Windows 8.1, 8GB ram, GTX 650 2GB ram

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