In the lower right of the editor are two numbers (representing X & Z) which do not seem to mean anything. I have been told they have something to do with the grid???
The point is that multiple LUA scripts require the unit values for X & Z. Currently, the only way I can find to get these values is to run the test level, and use a script that tracks the X and Z values as the player moves. While this works, it is extremely time consuming.
Please convert the X & Z values in the editor to real unit values. That way measurements can be made from the look-down editor based upon the location of the mouse pointer on the terrain.
"THERE IS NO SPOON"
AMD 6300 6 core 3.5 ghz, Windows 8.1, 8GB ram, GTX 650 2GB ram