Hi guys
I just finished the model of public bathrooms . The model is 2800 poly (I know ... there are many, but the doors are equipped with handles and hinges , and also there are the bolts to secure it to the wall ) .
The model is complete with diffuse map and bonus diffuse map , specular and normal map 2048x2048 .
I noticed a flaw when setting shader entity in high ..... just the fault of game guru
tomorrow I will do the mirror and begin the alien
p.s.
remember.....door are not animated
The software I use? ... Autocad, sketchup, Spazio3D, pconplanner, Kerkythea, wings3d, paint.net, torque3d, AxixGameFactory, PD particles.