Hmm I was thinking that this morning xD But I also have another question, whats with the x format? why not support native industry leading formats? I mean its a standard... no point trying to drag a dead body trying to revive it when no up-to-date 3d software supports it, it just makes everything a whole mess and makes it a far more complicated problem then it has to be... heck its an issue which shouldn't even exist.
Adding industry standard formats means developers will actually look at your product rather than going "this only supports a dead format.. why should I develop for this when its gonna take light-years to port to 10steps insead of 2-3"
not trying to throw game guru in the bin its just come on guys its like only having 1k polygons as a limit for the whole map its pretty silly when you think about it.
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