hi guys well i am excited and frustrated at the same time with character creator.
well i am more than able to make my own heads and facial attachments and hats, helms, hair etc, but you are stuck with minimum bodies as they are animated and biped attached, unless you are skilled with re attaching the biped or able to manipulate the mesh without upsetting the rest of the body, and keeping the biped none disrupted. then you are stuck!
i was hoping all the parts (x) would be none animated and you could bring your own made parts in and some how as long as you stay within the size and in correct x,y,z positions could attach then character creator would sew it all up and add the biped. THAT WOULD BE THE EASIEST CHARACTER MAKER as it stands it is you can have samey 2 types bodies and play with the heads. should at least get your biped animater artsist to get dlcs for each genre. at the moment i can have a roman with a modern day warfare body and oozies, great for any fantasy game lol
guys think a bit about this maybe add the character shopformula, as an extra, where we link the biped to the mesh. that would make this the best character creator and with unlimited ideas and the easiest, you have the programme already why not update the existing code and add it to the cc main as an option or something, then i can add, they can add and will make it less identifiable as made with gg. if we have the same characters with slight changes will be making the character creator less exciting and with limited choice will water down every game you see made with gg. i was forever seeing the shrouded one armed monster appearing in every fpsc game. every time the same guy. which in my eyes helps to put people off. i do hope to hear of your thoughts on this and if you are willing to do this or add the biped after the parts are selected.
s.b
an unquenchable thirst for knowledge of game creation!!!