Product Chat / Player Start Direction

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Isagabe
10
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Joined: 12th Sep 2014
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Posted: 20th May 2015 06:28 Edited at: 20th May 2015 06:31
Greetings DEV Team
Congratulations on the latest release. Milestone for sure and much appreciated.

Question - the player start marker seems to be fixed to one direction. In other words no matter which direction I "ROTATE+ the Player Marker it always spawns the player character looking in the same direction. This becomes a problem as my map has been designed to work in a very specific direction and now my character always spawns looking at a wall - no matter which direction I rotate (point) the player start marker arrow.
Anyone else seen this? Any quick fix?
On the upside everything else, custom scripts and entities, appear to be working perfectly.
Best
Isagabe
Teabone
Forum Support
18
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Joined: 8th Jun 2006
Location: Earth
Posted: 20th May 2015 07:41
Yep this is a bug i can confirm that.
i7 -2600 CPU @ 3.40GHz - Windows 7 - 8GB RAM - Nivida GeForce 420 GT
unfamillia
Forum Support
14
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Joined: 26th Jul 2010
Location: Preston, Lancashire
Posted: 20th May 2015 07:46
I can also confirm this. It's the same with the transport script. No matter what direction I face the 'end' portal, the player comes out facing a set direction.

Cheers

Jay.




dimoxinil
18
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Joined: 20th Mar 2006
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Posted: 20th May 2015 07:47 Edited at: 20th May 2015 07:50
yes, I have that problem too.I also have trouble with the script command g_Entity[e]['health']
My little APOCALYPSE world My little APOCALYPSE world

Isagabe
10
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Joined: 12th Sep 2014
Location:
Posted: 20th May 2015 08:50
Great. thanks guys. Sure it will be fixed.
RickV
TGC Development Director
24
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Joined: 27th Apr 2000
Location: United Kingdom
Posted: 20th May 2015 09:56
Hi, this will be fixed in the next build.
Development Director

TGC Team

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