Hi all
I run into some problems since some updates ago (sry don't know which). I don't think its a bug so i place it here.
1) When i load content with multiple TGA's it shows up just fine.(All relevant textures loaded ) testing the game ....no problem there... publishing it ....
some of the the content completely disappear while others don't (famous white/little spot). Also there's a wierd handling of angular tresholds (the balloon effect). I use Modo 801(full version) and Mari. Is this still related to the multiple texture setup?
2) Baked textures (f.e. with AO included) messes up the shadow shaders (i think) like a flashlight doesn't show on the wall.
Thanks Guys!
MODO801/ MARI /3DS / HP Z820 Workstation, 2 X 8c Intel Xeon E5-2665 processor, 64GB DDR3-1333, nvidia geforce gtx 980, rendergrd: 2 x Nvidia K1 (VM grid on HP proliant DL380G8)