Been a long time since I've been here, or at least the old forums, anyway.
Polygon collision-
I imported a test model with extruded polygons to test how the collision would work when I set it to polygon collision. Works fine for the player, but when I place an AI on it, they get stuck in place as if the model has simple box collision surrounding it. Are there any other settings that allow AI to walk over and navigate a complex model using polygon collision?
AI sound sets -
Is it possible to set up an AI to use a sound set like the player does? So that the AI produces footsteps, idle sounds etc?
Game settings -
Will we be able to set up the games main menu, ingame options, etc like we could in FPSC? Also will there be a way in the future that hard codes the settings files into the game as to stop people playing your game from changing how it should look, as at the moment you can change so much, so easily.