updates for this from the scripting side
teleporting is added
added image code so you can add your own transporting effects
edited the code to autosnap/place the gate when the map is run so long as you place it in the general position in the editor (because the gate contains 4 parts currently) - see screenshots
(includes an error checker for missing parts)
life\'s one big game
windows vista ultimate
i5 @3.3ghz, 4gb ram, geforce gtx460, directx 11