Quote: "Pretty sure that was a roughed out version of a start to the ConKit, Tom. Simon mentioned once or twice that there was much more to work on with it."
Well, it's the way in which the tool is designed to work that I find horrible. The concept of running around in first person and looking around the scene and then instancing and painting using look mode is very bad. Now, if the tool ends up being point and click with widgets to move/rotate/scale as well as proper texture application, then it might be a good tool to use. But from what I see, it seems that the free form FPS style editing is by choice and not just rough. I could be wrong though. If I am then I will be very happy.
System Specs: OS - Windows 7 Home Premium 64-bit SP1, CPU - AMD Phenom II X4 945, 3.0Ghz, RAM - 8Gb DDR3, GFX Card - 2048MB NVIDIA GeForce GT 640