Product Chat / How do you convert FPSC models to work with GameGuru

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XexTwix
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Joined: 9th May 2015
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Posted: 9th May 2015 21:37
just wondering if you can, because i just purchased a £31 pack for my current project with GameGuru assuming that they worked the same. but they don't :L

does anyone know?
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Pirate Myke
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Joined: 31st May 2010
Location: El Dorado, California
Posted: 9th May 2015 21:43
https://forum.game-guru.com/thread/211068?page=1#msg2516441

This is for entities. Segments are not used in Game Guru, but you can convert the parts of them for use.

Hope this helps.
Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz, 2400 Mhz, 4 Core(s), 4 Logical Processor(s), 8gb RAM, Nvidia gtx660, Windows 7 Pro 64bit

XexTwix
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Posted: 9th May 2015 22:00
hmm, well. i tried it but when i import it's just a little ball where there is no custom entity. kinda strange. maybe i'm just too new...
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Wolf
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Joined: 8th Nov 2007
Location: Luxemburg
Posted: 9th May 2015 22:02
Hello!

Your custom fpe must have this line:

model = yourmodel.x

The model must be in .x (or .dbo) format and in the same folder as the fpe.

When all else fails, you can always resort to make some kind of ballgame



-Wolf
"When I contradict myself, I am telling the truth"
"absurdity has become necessity"
79% Sale on my latest Scifi Modelpack. Get it here!
XexTwix
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Posted: 9th May 2015 22:05
lol, indeed thanks
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XexTwix
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Posted: 9th May 2015 22:17
i managed to get the models and textures in now, thanks
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Pirate Myke
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Joined: 31st May 2010
Location: El Dorado, California
Posted: 10th May 2015 00:36
Excellent, glad you got that going.
Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz, 2400 Mhz, 4 Core(s), 4 Logical Processor(s), 8gb RAM, Nvidia gtx660, Windows 7 Pro 64bit

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