Are there any plans to add a display to the editor which will provide at least the X and Z coordinates of the mouse pointer's location on the terrain?
There is an "X" and "Z" number on the right side of the lower bar in the editor, but these numbers do not seem to represent anything. It would be a great help to know these values so they can be used in movement scripts, as will as figuring out the size of an object that has been placed on the map?
"THERE IS NO SPOON"
AMD 6300 6 core 3.5 ghz, Windows 8.1, 8GB ram, GTX 650 2GB ram