3rd Party Models/Media Chat / how to rig/animate a model

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Jenssons
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Posted: 5th May 2015 22:16
ok so how do you rig a model for this software and how would one make animations for it

i have some models i want to use

is there any tutorials out there or no?
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Pirate Myke
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Posted: 5th May 2015 23:00
what model program are you using?
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Jenssons
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Posted: 5th May 2015 23:04
well i have blender, C4D and maya 8.5 so any of them would work
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Pirate Myke
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Posted: 5th May 2015 23:16
the only one you have that export animated x files is blender. Some tutorials here. https://forum.game-guru.com/thread/208184

C4D will export animated X files, but you need to setup the scene proper and model to real scale.

Maya is a wonderful program, but has not animated xfile export capability at all. Not sure if someone got a plugin going for static x files.

You rig models for this program with straight bones only, no controller or fancy movie stuff for characters. No procedural or morphs are allowed. everything must be UV mapped and have a texture, not just a materiel.
Rig with any bones you want, limit is 63 per object, 3 bone max per vertices.

If it will record a keyframe, you should be able to export it in Xfile format and it should work.
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Jenssons
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Posted: 5th May 2015 23:28
but that tut dosent tell you how to animate the gun models like for reload and all that stuff
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Jenssons
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Posted: 5th May 2015 23:29
like i know how to animate but i am not sure how you would do it for the software

and yaeh blender is good and i shall look at the tut but i do prefer c4d but i shall try
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Pirate Myke
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Posted: 5th May 2015 23:49
you will need to pick a model program, and rig and animate to how they do it. There are tutorials online about theory of rigging and animations for all model programs. If you stick to what I said above and keep it simple, then you will have no problems getting your workflow down.

I use 3dMax myself and it took me about 6 weeks to learn how to rig and animate basic stuff. It is something you will have to learn to become proficient in.
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Jenssons
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Posted: 5th May 2015 23:57
i manly know how to do it with C4D but with animations i dont get how you would have more than one linked to one model say like for shooting to when sprinting , etc
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Jenssons
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Posted: 5th May 2015 23:58
only of there was a c4d tut

oh well i shall work on blender
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Pirate Myke
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Posted: 6th May 2015 00:51
http://www.cinema4dtutorial.net/?page_id=3713

http://www.tutorialized.com/tutorials/Cinema-4D/Animation/1
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Jenssons
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Posted: 6th May 2015 07:16
thats not what i ment but thaniks
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