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/ Does GG have any form of Anti-aliasing?
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Polaraul
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Posted:
5th May 2015 13:32
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In all the screen shots and videos I have seen of GG jagged edges abound. Does GG have any form of anti-aliasing?
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Pirate Myke
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Posted:
5th May 2015 13:43
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It does not yet in the program. you may be able to set this in your graphics card settings.
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Polaraul
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Posted:
5th May 2015 14:01
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Thanks Myke.
I had wondered about this as anti-aliasing seems a core feature that probably should be addressed before all the other items that are being worked on. Any game engine, whether AAA quality or not, really should have some form of AA, even if only FXAA. Whilst I have seen people making pretty good use of the engine over in the gallery, ultimately the lack of AA detracts from GG.
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DVader
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5th May 2015 14:50
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I think Reloaded used to have it at one point. The terrain system was altered for more speed awhile back. It has never looked quite as good since, although we do have more speed now (albeit not enough). We will have to wait and see what happens in the next few months.
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bond1
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Posted:
6th May 2015 17:35
Edited at:
6th May 2015 17:39
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If you have an Nvidia card, open the Nvidia Control Panel and enable FXAA. You can do this under global settings or create a profile specifically for GG.
FXAA is a great method for AA, and there is virtually zero performance hit. It was basically a free gift from Nvidia to the gaming community, with source code freely available. Eventually I will roll this into GG's post shader so that it will be available to AMD users as well.
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3com
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Posted:
6th May 2015 18:45
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Any chance for Intel card?
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cybernescence
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Posted:
7th May 2015 16:50
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Thanks for the tip bond1 - works great
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